球からリアルなキャラクターへ。Mudbox、Maya、Arnold使用、ゾンビ制作のワークフロー(※英語ムービー)
★Zombie - connected workflows for character creation(17分26秒)
■記事:From sphere to hyperrealistic character: creating a zombie in Mudbox, Maya, and Arnold(AREA)
https://area.autodesk.com/blogs/the-maya-blog/from-sphere-to-hyperrealistic-character-creating-a-zombie-in-mudbox-maya-and-arnold/
■関連記事(Artstation)
https://www.artstation.com/artwork/195D8